Name: Desmond Miles
Born:
13 March 1987 "The Farm", Black Hills, South Dakota, United States Ancestor: Altair Ibn La-Ahad, Ezio Auditore Da Firenze Status: Assassins HIS CHILHOOD Desmond trained along with the other children of the Farm under the supervision of William Miles, Desmond's father. Desmond's training was extremely intense, often scaring him. He was also instructed to always be wary of their enemies, but as he got older, he became bored by the war stories of the Assassins and Templars, and underestimated Abstergo's influence over the world. Finally concluding his parents to be little more than conspiracy freaks, he decided to leave the compound.[1] On his sixteenth birthday, Desmond ran away from the Farm. His training proved to be useful, as he was able to outrun and avoid the Assassins pursuing him. Desmond traveled through "the badlands" and hitchhiked for some time. Someone eventually advised him to go to New York City, so Desmond left for the city and blended into the crowds.[1] Desmond eventually got a job as a bartender at Bad Weather, mostly likely due to his looks.[1] His specialty drink was the "Shirley Templar," a Shirley Temple with gin.[1] Wanting to avoid the Assassins, Desmond never used his real name, and used only cash to purchase items.[2] Over time, he tried to start a new life, but began to miss his family and old friends.[1] Desmond was eventually found by Abstergo, traced through a fingerprint needed for a motorcycle license. He was kidnapped by the Templars, who brought him to an Abstergo laboratory in Italy.[2] Kidnapped by Abstergo
At first, Dr. Warren Vidic attempted to pry the information he wanted from Desmond's mind, but was met with failure. While Desmond claimed to be nothing more than a bartender, Warren revealed that they knew of his history as an Assassin, forcing Desmond to finally admit his past life.[2] Warren and Lucy told Desmond that they were trying to access a certain memory, but Desmond's subconscious was resisting their efforts. Warren warned Desmond that if he refused to assist them, they would induce a coma, continue their work, and leave him to die when they had finished. Without much of a choice, Desmond agreed to help them.[2] Desmond was made to explore the genetic memories of his ancestor Altaïr Ibn-La'Ahad - a member of the Assassin Order during the High Middle Ages. He did so over several days under the Templar's watchful eye, but during the nights, Desmond was given a code that allowed him to open his room's door and explore the lab he was being held in, accessing the Animus computer and (after stealing Warren's pen) gaining access to Warren's personal computer.[2] Through e-mails, Desmond learned much about Abstergo, and about the Animus subject preceding him, Subject 16, who had suffered from the Bleeding effect due to prolonged exposure to the Animus. Eventually, with the aid of Lucy, the Assassins learned of Desmond's capture and attempted to liberate him, with the gunfire of their assault being heard through an intercom device.[2] After the rescue attempt failed, Warren boasted that those Assassins were, in fact, the last of the group Desmond had escaped from, their desert hideout having been previously destroyed. When Warren left, however, Lucy reassured Desmond that that compound had been found deserted and that his parents had "probably escaped." During this discussion, Lucy revealed herself to be an undercover member of the Assassins.[2] Desmond eventually achieved Warren's goal and discovered the locations of numerous Pieces of Eden. Three executives of Abstergo Industries then ordered Desmond's execution, but his life was saved by Lucy's intervention, as she asked them to keep Desmond alive in order to re-access his memories if necessary.[2] After the executives left, Desmond realized that he was able to use "Eagle Vision", an ability he shared with Altaïr, which he had picked up through the Bleeding effect. Using it for the first time, he saw Warren's and Lucy's true allegiances, as well as countless scrawled messages and puzzles on the walls and floor of the main laboratory, and his own quarters.[2] Escape to the HideoutAfter Desmond spent some time alone in the laboratory, Lucy suddenly returned, covered in blood and demanding Desmond to get into the Animus before Abstergo discovered what she had done. Desmond, rather confused, agreed and managed to sync with the closest genetic match between himself and Subject 16 recorded in the Animus’ memory core. Inside the Animus, Desmond experienced the birth of another of his ancestors, Ezio Auditore da Firenze. He was pulled out abruptly, however, so that they could both make their escape.[3]The two of them were quickly spotted by Abstergo's security, though Lucy was able to react fast enough to lock a door and keep the guards from reaching them. Unfortunately, they were forced into an engagement with two more security personnel, who Lucy promptly dealt with, astonishing Desmond, and allowing them to continue undetected. The two soon entered an elevator, that led down to a large open room filled with office blocks, which housed a large number of Animi.[3] As Desmond followed Lucy through the maze-like walkways between the blocks to avoid the guard patrols, they eventually reached the back of the room. Lucy attempted to enter a code into the locked door of another elevator, but it was rejected, prompting Desmond to instinctively call upon his recently acquired Eagle vision. Seeing the buttons necessary for the code, Desmond successfully unlocked the door on his third try. Once in the car park underneath the building, the two were halted by more of Abstergo's guards, but were able to defeat them and escape.[3] Arriving at one of the Assassins' hideouts, Desmond was introduced to two more Assassins – Shaun Hastings and Rebecca Crane – who had previously worked with Lucy. Lucy told Desmond that they wanted him to be trained as an Assassin, which could be achieved in a matter of days, thanks to the Bleeding effect. Doing so required him to learn through the ancestor that he had synchronized with Subject 16, Ezio Auditore. Desmond agreed to help almost immediately, which surprised Lucy. He was then quickly plugged into the Animus 2.0, and began reliving Ezio's memories.[3] After learning the skills of an Assassin through Ezio's memories, Desmond was retracted from the Animus, partly to test his retention of the memories, but also to prevent the mental degradation that Subject 16 had suffered, after being in the Animus for an extended period of time.[3] Tasking him with initiating security protocols around the hideout, Lucy left it to Desmond to figure out how to reach them through the use of his Eagle vision and new-found free running skills. Just as he began, however, he started suffering vivid hallucinations of the Third Crusade era. At first, the visions were short, and were nothing to worry about, but after completing the task, Desmond was incapacitated as the visions became more real.[3] Taken back to medieval Acre by the Bleeding effect, Desmond once again followed the memories of Altaïr, though this time, without using the Animus. Through the vision, he discovered that Altaïr and Maria Thorpe had conceived a child, who was to be Desmond's next ancestor after Altaïr.[3] The next day, Desmond had recovered from the experiences and returned to the Animus, neglecting to tell his Assassin teammates about what had happened. He continued to watch the genetic memories of Ezio Auditore, despite at one time being thrown out by "corrupted memory sequences."[3] Eventually, the team learned that Ezio's nemesis, Rodrigo Borgia, had become Pope Alexander VI in 1492, so as to gain access to both another Piece of Eden, the Papal Staff, and the Vault. As Ezio entered this Vault, he was confronted by a "goddess" hologram, who called herself Minerva.[3] Minerva warned the Assassins of the end of the world, recounting the story of the war between "Those Who Came Before," and their human subjects. The Assassins were shocked when Minerva addressed Desmond by name, confusing even Ezio, and revealed that she was in fact talking to Desmond through Ezio. Mere moments after, Desmond was quickly pulled out of the Animus, and upon seeing the three rushing to collect their belongings, realized that the Templars had found their location.[3] As he climbed out of the Animus, Lucy tossed Desmond a hidden blade with the Assassin insignia on the bracer, and asked for his assistance in covering their escape. Making their way into the warehouse, they were confronted by Warren and several Abstergo security guards, all of whom were intent on reclaiming Desmond.[3] The two eliminated all of the Templars that assaulted them, with Desmond – now fully synchronized with Ezio and possessing all of his abilities – masterfully using his hidden blade to kill many of the guards himself. With his entourage defeated, Warren was left to confront Desmond on his own; though he opted instead to retreat, promising that their victory was only temporary.[3] The four Assassins then fled north, with Desmond being hooked up to the Animus inside the van so he could continue to search through his memories for anything useful. Meanwhile, the other Assassins began to discuss the nature of Minerva and her speech.[3] Hiding in Monteriggioni
Whilst searching the grounds of the Villa Auditore for a way into the Sanctuary, Desmond – through the Bleeding effect – saw a vision of Ezio in the past, who led him to a high, narrow ledge and leapt off. Desmond immediately followed suit, performing his first-ever Leap of Faith into a pile of hay. Desmond and Lucy then made their way to the Sanctuary, via the tunnel used by Ezio and the villagers of Monteriggioni during their escape after the Borgia attack on the town in January 1500.[4] As the two of them passed through the tunnels, Desmond saw more visions, which worried him, and made him wonder if he would eventually "start painting symbols on the walls." Lucy then scolded him, telling him not to joke about his condition, and reminded him that Subject 16 was dead and that he needed to focus.[4] When the two reached the Sanctuary, Desmond saw another vision of Ezio, who seemed to have visited it in his old age. Before he opened the door to Mario Auditore's office, Desmond noticed the numbers 1419, 1420, and 1421 written on the walls, which he pointed out to the other Assassins. Shaun theorized the numbers to refer to dates; however, he admitted that he needed to do further research.[4] After the team set up, Desmond became in charge of bringing electricity into the Sanctuary by inserting devices of Rebecca's construction into four electrical power boxes located around Monteriggioni, which would allow them to accumulate small amounts of power from each source. After that, he continued with his regular Animus sessions.[4] Obtaining the Apple
Upon synchronizing his DNA with a strange pedestal, several levers and structures lowered from the church's ceiling, and Desmond started climbing his way up. Along the way, more visions of Juno appeared, and she explained that the Vaults were made as the only proper places to hide away knowledge. Desmond eventually reached a structure with a lever, where he saw a vision of Ezio lowering the lever. As Desmond also lowered the lever, another pedestal rose from the ground, and Desmond made his way down.[4] Once again synchronizing his DNA with the pedestal, Desmond activated an elevator that took all of the Assassins down to the chamber below, which held the Apple. Desmond ran around the chamber and lowered several levers, all the while seeing visions of Juno scattered around the chamber. Finally, the stairway leading up to the Apple was raised, and the Assassins noticed several symbols being projected around the room as they walked up to the Piece of Eden.[4] However, as Desmond took the Apple of Eden from its pedestal, Juno's voice was heard, saying that Desmond's DNA had activated the Apple. Juno then took control of Desmond's body, and forced him to stab Lucy in the abdomen with his hidden blade.[4] After collapsing in the Colosseum Vault, Desmond was taken away by the Assassins. Having slipped into shock - and eventually, a coma - his unconscious body was recovered, and transported to an unknown location.[4] Desmond was placed back into an Animus by William Miles and another, unidentified person. During this session, Ezio and Leonardo da Vinci were seen to have discovered a smaller vault in Rome. When Ezio's DNA activated the vault, a set of coordinates intended for Desmond were projected: 43 39 19 N 75 27 42 W. After reliving more memories, Desmond's condition worsened, and he entered a comatose state.[4] Exploring the Black RoomEdit
Upon first waking on Animus Island, Desmond quickly ran into Subject 16's own consciousness which was also absorbed into the inner working of the Animus. Sixteen explained that Desmond needed to continue living his ancestor's memories until they had nothing left to show them—this moment was called a "synch nexus". Once Desmond found it, the Animus would be able to separate his conscious from Altaïr and Ezio, and he would wake up. He also coldly remarked that if he hurried, Desmond could go to Lucy's funeral. Desmond was then bombarded with flashbacks of stabbing Lucy, realizing what he had done. Desmond was deeply hurt by what he did, but he proceeded into the memories of Ezio in order to wake up.[1] After finishing the first sequence of Ezio's adventures in Masyaf, Desmond began eavesdropping on a conversation between his father and Rebecca. William was examining the Apple, which made Rebecca nervous. William explained that he didn't think he had the proper genes to use the Apple, and Rebecca guessed that Desmond did. Desmond was then pulled out of the memory corridor and back to Animus Island, where Sixteen explained that the Animus had detected him leaving the safe mode and pulled him back to the island, acting as a failsafe program to try and keep his mind intact. He also told Desmond he would keep the Animus distracted to stop the machine from thinking he was a virus and deleting him.[1] Whenever he collected enough data fragments as Ezio, Desmond could enter the core of the Animus—where there were no simulations or enviornments, but just raw data. In this space, Desmond reflected his past—the Farm where he grew up, training as an assassin, his escape from the farm, life in New York CIty, and his eventual capture by Abstergo. He recalled his parents, and regretted not listening to them. Desmond also came to terms with his role as an Assassin, noting that his easiest days were long gone, but he didn't want them anymore.[1] Between some sequences, Desmond was pulled out Ezio's memories, and conversed with Subject Sixteen. Sixteen asked Desmond if he could go with him once he woke up, and try to find another body he could occupy. Desmond hesitantly refused, and Sixteen understood. Later on, Sixteen asked Desmond if he regretted anything—like leaving his parents and ignoring his role as an Assassin for so long. Desmond admitted that he wished he'd been more patient with his mother and father, and wished that things with Lucy went differently. Sixteen thanked him for making sense, then disappeared.[1] Being pulled out a third time, Desmond was confronted with the sight of the island disintegrating around him. Sixteen proclaimed gleefully that the Animus had scheduled them for deletion, gripping onto him as the ground beneath his feet began to fracture. Sixteen created some kind of safety net for Desmond, and he was able to retreat back into Ezio's final memories.[1] Regaining consciousness
It was here Desmond was confronted by another member of the First Civilization: Jupiter. Jupiter explained that the other members of Those Who Came Before had built Vaults all over the world, each researching different methods of salvation from the impending solar flares. Each Vault's discoveries were transmitted to the Grand Temple (located in modern upstate New York), where Jupiter, Juno, and Minerva sorted what the others found. Six Solutions were tried and tested, and although they failed, a major breakthrough appeared to be emerging. However, a massive solar flare struck the Earth, killing almost the entire First Civilization. Less than 10,000 humans lived, and fewer members of Those Who Came Before. But both races worked together to rebuild mankind.[1] Jupiter then charged Desmond with a mission: to visit the Grand Temple. He told Desmond to take his words, and to "pass them from (his) head into (his) hands", by doing this he would "open the way". He warned Desmond that he was not sure how things would end, for him or Desmond. Desmond then woke up from his coma, with Shaun, Rebecca, and his father standing beside him. After Desmond took in his surroundings (notably the Apple and his arm, which had faint, glowing symbols on it), he told the others he knew what they had to do next. William then opened the door to the van, revealing that they were now at the remains of the Grand Temple.[1] This is a copy reference. For more information please go to Assassins Creed Wikia |